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1 ly stopped under low temperatures (suspended animation).
2 MS+video group (behavioural SMS plus link to animation).
3 lities: text, speech audio and facial-avatar animation.
4 ar to recognition by eyesight using computer animation.
5 ntribute to the correct identification of an animation.
6 that it would lead to a career in molecular animation.
7 and amplitude field mapping, and propagation animation.
8 ducing diapause, a natural form of suspended animation.
9 may be mechanistically related to suspended animation.
10 an prevent this damage by inducing suspended animation.
11 astocyst stage achieves a state of suspended animation.
12 s Research Update, accompanied by a computer animation.
13 biological process is arrested in suspended animation.
14 nance of a state of anoxia-induced suspended animation.
15 ific guideline passages and graphic evidence animations.
16 erforming a collaborative action in computer animations.
17 iewing patterns of the classic Heider-Simmel animations.
18 enable them to directly construct models and animations.
19 marmosets and humans as they observed these animations.
20 n labelling both mental and non-mental state animations.
21 rogrammers or animators to create models and animations.
22 pid construction of molecular structures and animations.
23 tool that can be used to produce informative animations.
24 y of raw-data formats, as well as movies and animations.
25 s, homogeneity) replicated with gestures and animations.
26 is also illustrated with computer-generated animations.
27 he imaging session, participants watched the animations again and segmented them into meaningful even
30 nvey a vivid, compelling impression of human animation, although the percept collapses to a jumble of
31 a, many organisms enter a state of suspended animation, an extreme form of quiescence in which micros
33 actively explore the data used to create the animation and engage in scientific discourse through com
35 (<0.001 kPa O(2)) by entering into suspended animation and in mild hypoxia (0.25-1 kPa O(2)) through
36 of downstream molecules and visualizes with animation and records the dynamic changes of the network
37 room in an immersive three dimensional (3D) animation and then made a numerical judgment (e.g., of h
40 ildren with congruent and incongruent visual animations and spoken sentences while measuring their ne
41 s Viewer to support painting of metabolites, animations and zooming to individual pathway diagrams.
42 e of a carefully designed interaction model, animation, and integrated searching and browsing towards
44 , medium duration fixation for goal-directed animations, and shortest fixations for animations with r
45 estigation of 3D morphology and a scriptable animation API for quantitative, repeatable, publication-
48 sents a unique state of reversible suspended animation associated with tolerance to an otherwise leth
49 n mammals is a reversible state of suspended animation associated with tolerance to an otherwise leth
52 ned into a state of anoxia-induced suspended animation before cold exposure, the associated cold-indu
54 d less accurate descriptions of these latter animations, but equally accurate descriptions of the oth
55 and novel fluids; b) extension of suspended animation by ultraprofound hypothermic preservation (0 d
56 social primate species, process Frith-Happe animations by examining gaze patterns and brain activati
59 major difference in viewing patterns between animation categories tracked differences in low-level vi
63 elid movement play a critical role in facial animation, contribute to the regulation of blink frequen
64 flap viability and increasing recognition of animation deformity following sub-pectoral implant place
68 subset of participants viewed both music and animation during brain scanning, revealing that represen
69 esuspension or support, passive upper eyelid animation, dynamic lid animation, and soft tissue reposi
73 even to the attribution of mental states to animations featuring simple geometric shapes, such as th
78 topologies, while the latter generates short animations for arbitrary input alignments and phylogenet
79 controlled hemorrhagic shock, and "suspended animation" for delayed resuscitation have their own hist
80 f images can be selected for the creation of animations from which the user can select sub-regions of
86 table) cardiopulmonary bypass, and suspended animation have potentials for clinical breakthrough effe
88 rrest in a state of anoxia-induced suspended animation, implying that in such a state, progression th
90 macologic or chemical induction of suspended animation in the field; asanguinous profound hypothermic
91 ivation (anoxia) enters a state of suspended animation in which cell cycle progression reversibly arr
93 of agent-based models or real-time computer animations in which individual fish move in biologically
94 h positive and negative valence and to short animations in which the valence of a character's emotion
95 le geometric shapes, such as the Frith-Happe animations in which two triangles move either purposeles
96 for the systematic development of suspended animation include the following: a) aortic flush, combin
98 of 60-120 mins, with preservation (suspended animation) induced immediately after the start of exsang
99 l interactions.SIGNIFICANCE STATEMENT Simple animations involving two or more geometric shapes have b
102 eve that seeking a breakthrough in suspended animation is not utopian, that ongoing communication bet
103 In contrast, if attributing mental states to animations is specific to humans and perhaps other apes,
104 onkeys do not view the classic Heider-Simmel animations like humans do and we found no evidence that
105 that hydrogen sulfide can induce a suspended animation-like state in a nonhibernating species, the ho
107 Exceptions to this norm include suspended animation-like states such as hibernation, torpor, and e
109 ongest fixation durations for theory of mind animations, medium duration fixation for goal-directed a
112 epresentative examples, including the smooth animation of a phylogeographic reconstruction based on >
113 l parameters and output formats, interactive animation of collective modes and advanced graphical fea
114 new web server that integrates high-quality animation of molecular motion (MM) with structural and f
115 us phylogeographic inferences, including the animation of pathogen geographic dispersal through time.
120 The new tool, dubbed POLYVIEW-MM, enables animation of trajectories generated by molecular dynamic
121 PLD) stick figures, pantomimes, and abstract animations of agent-object interactions (e.g. dividing o
123 that uses JavaScript to generate in-browser animations of biogeographic and phylogeographic historie
125 nectome Project in which participants viewed animations of geometric shapes during fMRI and indicated
126 ve-cell infection, and we present time lapse animations of GFP-22 localization throughout the virus l
127 irst, by comparing responses in the STS with animations of human and robot walking figures, we determ
128 tion, or direction of walking of point-light animations of human movement); and one pupillometry task
132 of grasshoppers' escape pathway to computer animations of the hypothetical flush-displays by dinosau
133 f moving morphology (XROMM), we generated 3D animations of the mouth skeleton and created a dynamic d
136 ncluding leveraging a particularly ambiguous animation perceived as "Social" by some but "Non-social"
137 uination cardiac arrest to explore suspended animation potentials with hypothermic and pharmacologic
138 As laboratory studies to optimize suspended animation proceed, clinical trials should be initiated.
140 development of the most effective suspended animation protocol for clinical trials in trauma patient
141 iac arrest; and d) modification of suspended animation protocols for possible use in normovolemic ven
142 ussion session, investigators with suspended animation-relevant research interests brainstorm on pres
143 thelial cells to enter a state of "suspended animation," remaining viable for at least 30 days, even
145 atabase, we confirmed the hypotheses that an animation's jerk and jerk similarity between observer an
146 sing of motion cues was tested with computer animation sequences known as random-dot cinematograms, w
148 cs terminals, which encompasses three steps: animation simplification, timing alignment, and keyframe
149 Scientists are increasingly turning to 3D animation software borrowed from the entertainment indus
150 The possibility of inducing a suspended animation state similar to natural torpor would be great
151 defense is sufficient to induce a suspended animation state, resembling natural torpor, in a nonhibe
154 bled VR lift scenario, that varied in facial animation (static or animated) and expression (neutral o
155 y in five studies that used diverse stimuli (animations, static line-drawings, and dynamic line-drawi
156 esentational structure, we created music and animation stimuli with crossmodally matched features exp
157 rain networks when viewing ToM versus Random animations, suggesting that marmosets differentiate betw
158 Here we present a novel adaptation of the animations task, suitable to track and compare animation
161 which we have used recent motion capture and animation techniques to animate an average head [9].
162 a sets we seek to represent and the kinds of animation that allow us to visualize and communicate the
163 e now improved EMPeror to create interactive animations that connect successive samples to highlight
165 ortex, which was highly active when watching animations that elicited mentalizing, showed the same am
166 e created, and 107 of those were included in animations that may be used to explore differences in gl
167 nsor reconstruction of high-precision avatar animations that mimic continuous full-body motions with
168 lineation in both early and late phases, and animation to allow for image correlation and evaluation
169 uples surgical videos with three-dimensional animation to enhance the trainees' topographical underst
170 its tailored extensions, publication quality animation using PyMol, and customizable 2D summary plots
171 ll equations are verified via simulation and animation using the parameters of a Grey Heron (Ardea ci
173 s inference from mental and non-mental state animations via independent mechanisms, pointing towards
174 Virtual reality, cognitive curriculum and animation video programs can be helpful in improving res
176 guistic iconic representations (gestures and animations), we observe successful "one-shot learning" o
179 oxia, zebrafish entered a state of suspended animation where all microscopically observable movement
180 places the beta-cell in a state of suspended animation where it is metabolically inert until NO is re
181 fferent ways: Turtles undergo near-suspended animation, whereas carp remain active and responsive in
183 digm together with bistable point-light (PL) animations whose perceived direction of heading fluctuat
187 igated whether point-light biological motion animations would lead to activity in frontal cortex as w