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   1 e gas conditions with CO2 permeance of 1,020 GPU and CO2/N2 selectivity as high as 680, demonstrating
  
     3   We demonstrate the new software using 1024 GPUs in parallel on one of the world's fastest supercomp
     4 from 4 to 10 (resp. With 2 CPU threads and 2 GPUs, H-BLAST can be faster than 16-threaded NCBI-BLASTX
     5 -score-GPU is 68 times faster on an ATI 5870 GPU, on average, than the original CPU single-threaded i
     6 a user-friendly interface between cupSODA, a GPU-powered kinetic simulator, and PySB, a Python-based 
  
     8 ate how the cost of divergent branching on a GPU can be amortized across algorithms like HCP in order
  
  
  
    12  and user-friendly environment and the AMBER GPU code for a robust and high-performance simulation en
    13  In our experiments with a four core CPU and GPU, SWIFTLINK achieves a 8.5x speed-up over the single-
  
    15 ke advantage of both multiple processors and GPU-acceleration to perform the numerically-demanding co
  
  
    18 heterogeneous computer that couples CPUs and GPUs, to accelerate BLASTX and BLASTP-basic tools of NCB
  
  
  
    22 nstrate dramatic speed differentials between GPU assisted performance and CPU executions as the compu
    23 differences in hardware architecture between GPUs and CPUs complicate the porting of existing code.  
  
  
  
    27 mplementation utilizing multicore hybrid CPU/GPU computing resources, which can process terabytes of 
  
    29 ics processing unit (GPU), we have developed GPU-BLAST, an accelerated version of the popular NCBI-BL
    30 mework (CUDAMPF) implemented on CUDA-enabled GPUs presented here, offers a finer-grained parallelism 
    31 sion of the code able to efficiently exploit GPU-accelerated systems for both the genetic relationshi
  
  
  
  
    36 tion approaches going all the way up to full GPU-accelerated ray tracing, they do not provide size-sp
  
    38  Massively Parallel Architectures, Including GPU Nodes (CAMPAIGN), a central resource for data cluste
    39  out using the Amber software on inexpensive GPUs, providing approximately 1 mus/day per GPU, and >2.
    40 fically, we characterize the effect of known GPU optimization techniques like use of shared memory.  
  
  
  
  
    45  PDB file for pocket detection to our NVIDIA GPU-equipped servers through a WebGL graphical interface
  
  
  
    49 to harness the computational power of NVIDIA GPUs (Graphics Processing Units) to greatly reduce proce
    50 e execution of network simulations on NVIDIA GPUs, through a flexible and extensible interface, which
  
  
  
  
  
    56     Embracing the multicore functionality of GPUs represents a major avenue of local accelerated comp
    57  dynamics simulations in implicit solvent on GPU processors were used to generate ensembles of trajec
    58 xtension algorithm for better performance on GPUs, and offers a performance tuning mechanism for bett
  
  
  
    62 simulations, run using graphical processors (GPUs), were used to investigate the effect of conformati
    63 sing software that uses graphics processors (GPUs) to address the most computationally intensive step
    64 ual Xeon 5520 and 3X speedup versus BEAGLE's GPU implementation on a Tesla T10 GPU for very large dat
  
  
    67 ore for Graphical Processing Units (TM-score-GPU), using a new and novel hybrid Kabsch/quaternion met
  
    69 xploiting hierarchical parallelism on single GPU and takes full advantage of limited resources based 
  
  
  
  
    74 ve, single-threaded CPU implementations, the GPU yields a large improvement in the execution time.   
  
  
  
  
  
  
  
  
    83 petitive processes and facilitates access to GPU clusters, whose high-performance processing power ma
  
  
  
  
  
  
    90  a general-purpose graphics processing unit (GPU), we have developed GPU-BLAST, an accelerated versio
    91  a modern consumer graphics processing unit (GPU), we report a 92x increase in the speed of an exhaus
    92 rn traditional and graphics processing unit (GPU)-accelerated machines, from workstations to supercom
  
    94 ifts, and extended graphics processing unit (GPU)-based quantum mechanics/molecular mechanics (QM/MM)
  
  
    97 eature that allows graphics-processing-unit (GPU)-based processing for interactive data analysis, suc
  
  
   100 GPU that exploits graphics processing units (GPUs) for parallel stochastic simulations of biological/
  
  
   103 tionary models on graphics processing units (GPUs), making use of the large number of processing core
  
  
   106 ctive data mining of spectral features using GPU-based manipulation of the spectral distribution.    
  
  
   109 get genes leveraging parallel computing with GPU devices, (iii) all-in-one analytics with novel featu
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